With chinese I did a strategy, that would have been completely useless against hardest barbie. If done right, that strategy would work wonders against real players. With franks I wanted to win again against hardest. And this strategy with franks probably works better against hardest barbie than against real people. Hardest barbie just gets scared when they see a frank castle. You can see a lot of yellow wet spots on the grass while they retreat when the castle is up.
Franks are considered the most boring and weakest civ by some. They put on them the badge: “one-trick-pony”. They are not my favorite civ, but I still like them more than aztecs. In my eyes, the aztecs are the one trick pony – drush into crossbows into elite eagles or die. Franks get so much more – strongest knight line, gunpowder, trash and a weird unique unit 🙂 It’s true, they are not as versatile as chinese or byzantines and they are more predictable than most of the other civs, but they are a solid choice in my opinion. Their bonuses and techs are all geared toward one unit – knights. Everything else is there only for support – and that’s where the variance comes from. You have the option of trash, hand cannons, throwing axeman or even champions. Cysion already did a good overview of them, so I won’t go into too much detail this time around.
Not so long ago robo posted on reddit a power strategy for mongols doing 3 archery ranges. With mongols I think it’s a bit easier, since they get the amazing hunting bonus, and having less on food enables more villagers on wood. I wanted to do something similar with the chinese. Unfortunately they don’t get any dark age bonuses to help them. The only bonus they might get if lucky, that they can be 1 villager ahead compared to other civs. I have been struggling with this strat a lot. I managed to beat hard barbie with it, but I don’t know if it would work against a real player. It’s futile to try this against hardest barbie, since thanks to the cheating he’s always able to out-mass me without a hit to his economy. Not to mention it hits feudal age at 9:30 with chinese.
I have seen somewhere this strategy, where the guy went really early on wood and for the boars and built the barracks even before the mill. I was impressed by how early his drush arrived at the enemy base. The players were even really close, so it was exceptionally early. I lost somewhere that recording unfortunately, when I switched notebooks. I had a rough sketch of it, and I tried to reconstruct it. Here comes nothing!
Celts are another civ cysion didn’t cover on his aocbox website. I will try to be more thorough again this time around. Celts are a weird civ. I always have trouble which direction should I go with them, since in each age they have different strengths. For some civilizations there is a direct path to take: like with franks – going knights or mayans – go archers. No such thing for celts.
Byzantines are my current civ in my barbie quest. Byzantines are probably one of the worst civilizations to drush with. They get no eco bonus or military bonus to help their drush. Byzantines have their strength early game starting feudal in cheap trash units. So I wanted to do something like fast feudal this time and I also wanted to try something new (at least for me), and not just a 23 pop double archery range. It’s really hard to defend initially against barbie early feudal age, when he does 21 pop up double range and pumps out 20+ units instantly with his cheated extra resources. So I wanted to try forwards this time. It’s a bit cheating if I do a tower as well… But oh well, barbie is cheating, too.
Byzantines were my favourite civ, when I knew nothing about the game really and just played for fun. I thought they were the strongest one, because of the full tech-tree. Only technologies I did not understand at the time were missing. I haven’t played much with them since, so it’s a good thing cysion already did a really good overview of them here. I can be brief again.
In my quest beating the hardest barbie, with the britons I wanted to try a new build/tactic. Britons have strong scout rushes and drush to fast castle, but I already did scouts with the huns and drush+fast castle against hardest barbie is suicide – for me at least. Because of his cheating the initial amount of units in early feudal is staggering. No, no fast castle yet. I wanted to try drush and flush tactics. In a mirror setup it’s not the strongest strategy with britons, but in a non-mirror setup the faster working archery ranges (20% faster ranges team bonus) makes this strategy viable, I think.
Another weekend gone without playing :D. Not that I’m disappointed. For a long time I’ve been using this to find out statistics about units. It was created by the net angel clan members and it’s really old. There are some mistakes and I got frustrated with it a while back now. I was just waiting for an empty weekend to do something about it. The result is here. During my data mining using the genie editor and aok heaven website I found quite a few very strange and interesting things. Things I wouldn’t have expected.